revUp - Updates and news for the LiveCode community
Issue 129 | February 23rd 2012 Contact the Editor | How to Contribute
on revUp today
> Future Field Features
> RPG Toolkit
> RRL Speakers & Sessions
> Custom Fonts

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Top Story

Future Field Features
LiveCode 5.5 has gone into testing, and we have a preview of the new Field Features for you

New FieldIf you have a LiveCode Developer Program subscription, you will already know that LiveCode 5.5 dp-1 is available, and hopefully you have downloaded it and started testing. We're waiting for your feedback! We asked Mark Waddingham to tell us exactly what has been done to the LiveCode Field in this important release.

This article covers the new features in depth, describing exactly what you can do with everything from "flagged char ranges" to "Unicode-aware field chunks". Read all about it and get started yourself today!

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RPG Toolkit

The next installment in this excellent series, with practical and hands on information about creating your first ever roleplaying game in LiveCode. This article focuses on layers and animation.

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RRL Speakers & Sessions

Start learning about who is speaking at this important LiveCode event this summer, and what they will be talking about. Mobile debugging and half witted apps? Sounds intriguing!

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Installing custom fonts on iOS

Choosing the correct font for your purpose can uplift your interface and improve the user experience. Learn how to install and use a custom font on iOS using a very simple 'font picker' app.

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